General feedback: We encourage you to discuss GOG Galaxy on our forums, and we'll be monitoring the threads to gather feedback and new ideas. GOG Galaxy supports all of the current website functionality, that includes buying games through the client and participating in the forums. The GOG Galaxy client should work as a full replacement for the website if you want it to. We respect your privacy, so does GOG Galaxy. The client won't upload any more of your information than is necessary to function.
For example, we will never scan more of your hard drive than you tell us to, and when we track your game-time, we will never upload the names of your system processes, let alone anything else. We save your playtime only.
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A Linux version of our client is planned eventually, but we don't have an expected release date right now.
Stay tuned for future announcements! If you like to tinker, feel free to start building your own features or even entire clients compatible with GOG Galaxy, assuming you can figure things out right now. We won't actively work against attempts to improve the GOG Galaxy experience, although we can't promise not to break anything as we continue to develop our own tools and infrastructure. You can add your installed games to the Client. Games installed with our newer installers available on the website for a few months now will be detected automatically, older installations will require you to add the game manually.
Cross-play doesn't require any setup or configuration. Steam users won't need to create GOG. Just log in, launch your game, and start playing online! If you want to, you can simply download your game via your browser, install it manually, and launch it offline, just like we've always done it on GOG.
If you decide to use GOG Galaxy for some aspects of the convenience, you can still switch to offline mode at whim and play your games. Optional also means that all features in GOG Galaxy can be turned off.
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Is Stephen Hawking right about aliens? | Science | The Guardian
See all Movies. Movie Reviews. Ever since Gravity seemingly In the paper, Berezin called this answer to Fermi's paradox the "first in, last out" solution. Understanding it requires narrowing down the parameters of what makes "intelligent life" in the first place, Berezin wrote. For starters, it doesn't really matter what alien life looks like ; it could be a biological organism like humans, a superintelligent AI or even some sort of planet-size hive mind, he said. But it does matter how this life behaves, Berezin wrote.
To be considered relevant to Fermi's paradox, the extraterrestrial life we seek has to be able to grow, reproduce and somehow be detectable by humans.
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That means our theoretical aliens have to be capable of interstellar travel, or at least of transmitting messages through interstellar space. This is assuming humans don't reach the alien planet first. Here's the catch: For a civilization to reach a point where it could effectively communicate across solar systems, it'd have to be on a path of unrestricted growth and expansion, Berezin wrote.
And to walk this path, you'd have to step on a lot of lesser life-forms. For example, a rogue AI 's unrestricted drive for growth could lead it to populate the entire galaxy with clones of itself, "turning every solar system into a supercomputer," Berezin said.